Serialized properties affecting multiple variables
I am hoping someone can help me since I am finding some strange but consistent behaviour with one of my editor scripts whilst selecting multiple objects. Basically if I edit one value it will change it...
View ArticleUnity 5 iPhone Builds. Bad Access
Hey all, Basically I a trying to make our game run on the iPhone, works totally fine on Android, but each time the game runs I see the loading splash and then it crashes. I have been following this...
View ArticleReading Screen Dimension in Android Immersive Mode
Been doing a lot of searching for this and yet to fix my issue. Basically when the phone is in immersive mode (which works fine) then I can't find a way of getting the true resolution and at a complete...
View ArticleDetecting when a component has been pasted onto an inactive object
Hey everyone, As the title says. I am creating a custom inspector that works by creating and hiding subcomponents. So when I use the context menu to copy component (by right clicking on it in the...
View ArticleCustom Inspector: Unity Events
Hey everyone, I am having trouble today with a custom inspector that handles UnityEvent's. Whats happening is that if I make a custom inspector for a UnityEvent then I can set all the data fine but if...
View ArticleLosing Class References
Hello everyone, having a strange problem today that I think is a Unity bug (filed a report a couple weeks back but still no response despite having pro) and I am trying to find some work arounds for...
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